AI Insights · Timothy · January 2022
Top 5 Dragon Games in France Q4 2021 Performance
Explore the performance of the top 5 dragon games on the unified platform in France during Q4 2021, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 dragon-themed games in France exhibited varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the market dynamics for these popular games.
Dragon City - Breed & Battle! from Socialpoint saw its weekly revenue fluctuate, peaking at around $26.7K in late December. Weekly downloads showed a significant increase towards the end of the quarter, reaching approximately 8.9K in the final week. The game maintained a strong user base, with weekly active users rising to about 333.5K in mid-December.
Dragon Mania Legends by Gameloft experienced moderate weekly revenue, peaking at about $14.8K at the start of November. Weekly downloads remained relatively stable, with a slight increase to about 5.6K in the last week of December. The game's weekly active users hovered around 56K to 61K throughout the quarter.
Frost & Flame: King of Avalon from FunPlus International AG demonstrated strong revenue performance, with weekly revenue peaking at around $96.8K in early December. Weekly downloads, however, saw a gradual decline, ending the quarter at about 3.4K. The active user base showed a downward trend, with numbers decreasing to around 23.7K by the end of December.
Dragonscapes Adventure by DianDian Interactive Holding showed consistent weekly revenue, peaking at approximately $21.6K in early December. Weekly downloads varied throughout the quarter, reaching a high of about 5.5K in the final week. The game’s active users displayed an upward trend, ending the quarter with around 37.2K weekly active users.
Merge Dragons! from Gram Games saw its weekly revenue peak at approximately $31.4K in the last week of December. Weekly downloads remained relatively steady, averaging around 2.4K in the final week. The game maintained a robust user base, with weekly active users peaking at about 137K in mid-October and ending the quarter at around 134.2K.
For more detailed insights and trends, visit Sensor Tower.